infinite and scalable textures.
[ from Digital Anarchy ]
cool ʻedgyʼ text
Make your text look as if itʼs carved
in stone. Funky text treatments, just
as youʼd expect from us.
a TUTORIAL for
Edge Anarchy from
the Texture Anarchy suite
.
2
edge anarchy : cool edgy text
01- load the preset
To work with this tutorial, you will need our texture
preset and a starting image. A ʻpresetʼ is a pattern
that we have already created for you to work with.
The preset and image are on the Digital Anarchy
website, at the following location. Please copy
or type this location into your browser (Internet
Explorer, Safari) to download the fi le: http://www.
digitalanarchy.com/tutorials/texture_edge-text.zip
Unzip to get two fi les. The image fi le ʻanarchy.psdʼ is
the Photoshop fi le that you will add edges to.
The other fi le, called ʻedge-text.prsʼ, is the preset
le. Copy the preset (.prs) fi le into the Edge Anarchy
folder in your Photoshop application folder. That
location is: Photoshop\ Plug-Ins\ Digital Anarchy\
Presets\ Edge Anarchy. [ fi gure 2 ]
* We have pictured Macintosh folders here, but the
path is the same for Windows.
The best way to use Edge Anarchy with text is to make
sure the text is thick. This is because Edge Anarchy cuts
into the image to create a border. It is even better
to use an oversized font, create the eff ect, then use
Photoshop to scale down. Text eff ects donʼt work
at smaller point sizes, because the characters get too
thin and eaten away.
In this tutorial, we are going to take a close look at Edge
Anarchy and some of its key parameters. We used Futura
Bold, which is a nice, thick san serif font. [ fi gure 1 ]
[ fi gure 1 ]
[ fi gure 2 ]
© 2003, digital anarchy, inc :: f/x tools for revolutionaries
© 2003, digital anarchy, inc :: f/x tools for revolutionaries
3
edge anarchy : cool edgy text
02- apply the filter
Open up the ʻanarchy.psdʼ fi le
in Photoshop. This image will be
our starting point, and is made of
rasterized text over a solid black
layer. [ fi gure 3 ]
Apply Edge Anarchy through the
menu Filters> Digital Anarchy> Edge
Anarchy). This will bring up the Edge
Anarchy interface, with all its bells
and whistles.
Letʼs explain what some of the bells
do, and weʼll get to the whistles later.
In the upper right corner, click on the
Preset Manager. This is the icon that
has a square within a circle. [ fi gure 4 ]
Scroll to the ʻedgy textʼ category.
There are three textures: Text Start,
Cut Marble, and Marble Finish. Select
the ʻText Startʼ preset, then click the
OK button. [ fi gure 5 ]
03- set edge size
First, letʼs adjust ʻEdge Sizeʼ by
scrubbing on that value until you
reach 30%. [ fi gure 6 ]
This controls how much the texture
eats into the original image. Edge
Size works in conjunction with the
settings Falloff Gradient and Cutout
Texture, but it is the main component
for determining how much of an edge
youʼll create.
Notice that as the Edge Size is
increased, it eats away at more of the
image and will eventually erode the
entire image. [ fi gure 7 ]
[ fi gure 4 ]
[ fi gure 3 ]
[ fi gure 7 ]
[ fi gure 5 ]
[ fi gure 6 ]
4
edge anarchy : cool edgy text
05- set edge type
There are two types of Edges that can be set by the ʻEdge
Typeʼ parameter. Gaussian produces a rounded edge
and is more suitable for images. Voronoi produces a
square edge and is FAR more suitable for text. To change
between types, just click on the Edge Type box. [ fi gure 7 ]
Since we are using text, change Edge Type to Voronoi.
Youʼll notice that the text takes on a harder edge
immediately and is considerably less eroded than with
Gaussian. Our Gaussian example has much rounder sides
and doesnʼt hold the text together anywhere near as well
as the Voronoi example. [ fi gure 8 ]
Why ʻGaussianʼ and ʻVoronoiʼ instead of Round and
Square? Because weʼre always trying to teach people new
words... weʼre looking out for you! Then again, perhaps
itʼs just because weʼre programmer geeks and donʼt have
enough sense to name things Round and Square.
06- resize cutout texture
A few notes on how textures aff ect the text image. There
are two texture wells, ʻCutout Textureʼ and ʻTint Textureʼ.
[ fi gure 9 ]
The ʻCutout Textureʼ is the more important one. It creates
the bump map that determines how the text/image will
be eroded away. A ʻbump mapʼ is an image that erodes
and shifts another image. The higher the contrast in the
bump texture, the more erosion youʼll see in the image it
is aff ecting or displacing.
[ fi gure 8 ]
[ fi gure 9 ]
[ fi gure 7 ]
© 2003, digital anarchy, inc :: f/x tools for revolutionaries
© 2003, digital anarchy, inc :: f/x tools for revolutionaries
5
edge anarchy : cool edgy text
In a bump map, black and white act as extreme
values. The more blacks and whites, the more
erosion and displacement. If there are more neutral
grays, the overall eff ect will be less severe.
Scale the ʻCutout Textureʼ up and down. To do this,
hover your cursor over the texture well until transfom
controls appear. Select the right-most icon, which is
Scale. [ fi gure 10 ]
As you scrub to the left, the texture will get smaller,
and youʼll get more detail on the text. [ fi gure 11a ]
Scrub to the right to decrease the texture size and
detail. [ fi gure 11b ]
You can also use the Pan and Rotate transform tools
to reposition the texture. Since the textures you are
applying are procedural – based on mathematical
algorithms – there is no pixelation or ʻstair-stepsʼ.
07- change falloff gradient
The other texture well is ʻTint Textureʼ. This
determines how the textureʼs color blends with the
color of the original image. The prominance of the
Tint depends mostly on the Falloff Gradient.
ʻFalloff Gradientʼ sets the blend of the tint and bump
map with the colors of the original text/image. It also
sets the transparency of the edge. [ fi gure 12a ]
Click on Falloff to see the gradient. The preset is
at halfway point, leaving an even mix of Tint and
original color. [ fi gure 12b ] Letʼs move the points
further to the left, so the text color will be more
infl uenced by the Tint texture. This causes the
coloring of the text to take on the texture color.
[ fi gure 12c ]
[ fi gure 12a ]
[ fi gure 10 ]
[ fi gure 11a ]
[ fi gure 11b ]
[ fi gure 12b ]
[ fi gure 12c ]
6
edge anarchy : cool edgy text
Keep the two middle black/white points close
together to produce a solid edge. [ fi gure 13 ] If they
are far apart, leaving mid-gray tones, the edge will
slowly fade out to transparency, which is not what
we want.
If we move the gradient points further left and
increase the Edge Size to 80, you will end up with
an even more eaten-away image. [ fi gure 14 ]
Alternately, you can load in our ʻCut Marbleʼ preset
to get this image.
08- change gradient again
As an experiment, move the Falloff Gradient points
to the right end. [ fi gure 12 ] Everything disappears!
Not quite... If you set Edge Size back to 20%, the
image reappears. By setting the Falloff Gradient so
far right, we were only using the Cutout Texture
itself to create a displacement. We had reduced the
infl uence of the Tint to basically nothing.
This results in a silhouette of sorts with the Cutout
distorting the text, but not giving it any sort of
depth or coloring. [ fi gure 13 ] It is very useful when
dealing with images for which you want to create a
distressed but non-textured edge.
[ fi gure 13 ]
[ fi gure 12 ]
[ fi gure 13 ]
[ fi gure 14 ]
In summary, by moving the Gradient points left, we increased
the infl uence of the Tint Texture. By increasing the Edge Size,
we allowed more of the original image to be aff ected by both
the Tint and the Cutout Texture.
The combination leads to a sharp, stylized, 3D-ish eff ect. You
can apply the ʻMarble Finishʼ preset to see this fi nal eff ect.
© 2003, digital anarchy, inc :: f/x tools for revolutionaries