Strictly Confidential
Contains Business Secrets
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WEIL:\99024997\5\63514.0066
each of which are relevant customers of mobile app stores.
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(a) Mobile gaming is the key strategic rationale for the deal. The key strategic
rationale for the Merger is to expand Xbox’s presence in mobile, where its
ability to reach gamers is impeded by Apple and Google’s effective duopoly in
the provision of mobile app stores. Building on Activision’s existing
communities of mobile gamers, including Call of Duty: Mobile, Warzone
Mobile and Diablo Immortal, Microsoft aims to scale the Xbox Store to create
a new mobile game distribution platform, Xbox Mobile Platform. Activision’s
attractive content and experience with player engagement and acquisition will
help to enhance the discoverability, searchability, and ease of user engagement
of the new mobile platform.
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(b) A new mobile game distribution platform will benefit consumers and
developers. By creating a new mobile game distribution platform, the Merger
will deliver significant benefits to gamers and developers, which will be
provided with additional distribution options outside of the existing mobile app
stores. More than [] billion gamers played games on mobile devices in 2022,
of which [] million are in the UK.
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The CMA has identified that “weak
competition within and between Apple’s and Google’s mobile ecosystems is
harming consumers and many small UK businesses”
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, including through
“acting as a brake on innovation”, imposing “prices…above a competitive rate”
and “degraded” user experiences.
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By enabling Microsoft to challenge the
existing duopoly in mobile game distribution, the Merger has the potential to
create substantial benefits for UK consumers and game developers. Indeed, the
European Game Developers Federation has expressed its clear support for the
Merger, owing in part to the fact it will allow Microsoft to “challenge Apple and
Google as dominant mobile game market application stores”.
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As noted above,
the CMA has argued in the Mobile Ecosystems Market Study
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that allowing
developers to obtain a larger share of their revenues from app sales would lower
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As set out in the CMA’s market study on mobile ecosystems, since mobile app stores “serve to connect two different
customer groups – users and app developers, they are a two-sided platform”. CMA, Mobile ecosystems – Market
study final report, 10.06.2022, paragraph 4.2.
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As explained in the FMN, []. However, this is currently prevented by Apple’s rules while on Android devices,
Google’s rules allow Microsoft to distribute Game Pass Ultimate in the Google Play Store as a native app, but only
in a limited functionality “consumption-only” mode with all abilities for users to make in-app purchases and
monetization disabled.
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Newzoo Global Games Market Data, January 2023. 37% of UK gamers played on a mobile device in 2021. See
Ofcom Online Nation report 2022, Figure 3.4, p.84 (link available here).
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CMA, Mobile ecosystems – Market study final report, 10.06.2022, paragraph 1.12.
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CMA, Mobile ecosystems – Market study final report, 10.06.2022, page 255.
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European Games Developer Federation Observations on Microsoft / Activision Blizzard Acquisition, 23.12.2022
(link available here). The European Games Developer Federation represents over 2,500 game developer studios in
22 European countries, including the UK.
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CMA, Mobile Ecosystems, Market Study final report, 10 June 2022 (link available here).